Phew! Relax guys, you’ll never have to worry about all the problems that come with real ladies again. Sure, virtual girlfriends don’t have lady parts like I do, but then again real sex can be so much ickier and difficult than it look on the internet. And give it time, they’ll fix that user experience. The age of virtual partners is here.
This YouTube video showcases an augmented reality system that, used in conjunction with virtual reality glasses, can project the Japanese cartoon pop-star Hatsune Miku into a user’s life in the role of girlfriend.
In the video, the user and video-uploader Alsionesvx takes Hatsune to the park, where she walks with him and waits for him docilely, her long, fake, blue pigtails blowing in the wind. Then, about two minutes into the video, we see Hatusune in what one assumes is Alsionesvx’s kitchen, where, to show her ability to respond, a disembodied arm touches her lightly on the head, fingers her tie and then…punches her twice in the head.
Around here, we try and be really respectful of the fact that way we develop and exist in relationships is changing at the rate of technology. We embrace change.
But, I seriously don’t know what to say about this. It seems bizarre. But, in a recent conversation with two successful, not weird dudes who play a lot of video games, both men jovially assented: “Yeah, man, I can totally lose 10 hours in Skyrim.”
So, maybe this is just like a walking, talking Sims? Except, embracing change, doesn’t mean blindness regarding the new challenges that arise when things well, change.
Technology that allows men to act out any range of desires from violence to romance on fairytale, submissive women, seems truly dissociative — even if they aren’t the loneliest, most pathetic dorks on the planet.
But then, romance and relationships are proving to be an increasing focus for young men. Women have survived, and we’ve been raised on the relationship fairytale, even though it’s unrealistic. Is it man’s turn now? To be fair, I used to beat up my Ken dolls, too. Only wait, I was nine.
I’m going to go ahead and hold the line on this one. Verdict: creepy.
Anita Sarkeesian’s popular web show, Feminist Frequency does something obvious. It seeks to identify the female stereotypes in film. I have all these 27 dresses and no man! Seems fair.
Her next step was to start a Kickstarter to develop one that turned the same critical eye toward video games. Then the problems started.
She was attacked online, viciously.
The comments section of her Kickstarter video were overrun with the kind of horrific misogyny that as a survival skill, you do your best to block out. For example,
“Tits or GTFO
You’re a bolshevik feminist Jewess
LESBIANS: THE GAME is all this bitch wants
Why do you put on make-up, if everything is sexism? … You are a hypocrite fucking slut.
Would be better if she filmed this in the kitchen.
I’ll donate $50 if you make me a sandwich
You hate your father don’t you.
Her Wikipedia page was edited to a morass of pornographic images and links to porn. So much that the top Google search for her name showed the sentence, “Anita Sarkeesian is a feminist video blogger and cunt.”
Ah. Good thing we don’t need anything like her videos.
The good news? Anita Sarkeesian had originally asked for $6,000 on Kickstarter to produce her video game series. She got $158,922.
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